Evocation [Darkness, Evil]

Level: Blackguard 3, Dread Necromancer 5, Hexblade 3, Sor/Wiz 5, Ur-Priest 5

Components: V, S

Casting Time: 1 Standard Action

Range: Close (25 ft. + 5ft./2 levels)

Target: 30 ft. cone

Duration: Instantaneous

Saving Throw: Reflex Half and Fortitude Partial; see text

Spell Resistance: Yes

The caster launches a wave of cold darkness from his left hand. The wave deals 1d8 points of damage per two caster levels (maximum 10d8). Half the damage is cold, and the other half has no specific type. A successful Reflex save halves this damage.

When struck, targets must also succeed at a fortitude save or be stunned for 1 round, overwhelmed by the evil charge of the darkwave. (If a character takes no damage from the spell, such as if they make the Reflex save and have Evasion, then they are not stunned and need not make the Fortitude save.)