Pre-Inundation Geography

This was the state of the world just before Quasxthe brought the Inundation.

=Androsia= Androsia was a temperate continent of rolling hills, valleys, and scattered woods, mostly home to light-skinned humans. It was connected by an isthmus to Stepa.

Agricola
A large but sparsely-populated region of farmland was primarily controlled by halflings.

Amyria
Populated by humans, Amyria was the location of many natural mana nodes and ley convergences, and therefore dominated in the area of wizardry. Amyrians generally had purple or pink hair and blue or purple eyes. When the Inundation came, the people of Amyria gathered all their wisdom into a single great library-castle called Kandelkip and, with tremendous magical expenditure that drained a powerful mana node (time, flux, or nexus, reports differ) completely dry, sent the library-castle nobody-knows-where. In early 1au, Kandelkip was brought to the present, no time having passed within it, when a button on a pedestal in a cave was pushed by unsuspecting students from the Academy of Unity.

Banor
Humans coexisted with a small population of aasimar in this Numiel-worshipping land. The people of Banor formed a large portion of those who would go on to settle Romus during the Subsidence. Banor's people often had blond hair and blue eyes. For much of its history, Banor was a theocracy, ruled over by the Archbishop of Banor.

Calabia
Here humans were kept as feeding stock for vampire overlords. Military superiority and judicious political alliances kept Calabia from being defeated through many attempted Banor invasions. The Counts Rogan held moderate political power in Calabia. Calabians had dark hair and even the living had pale skin and often red eyes.

Charybdis
Seated on the isthmus connecting Androsia with Stepa, Charybdis was built by humans to protect civilization from barbarian marauders. As a secondary purpose, it became a transfer port, where goods were unloaded from ships in one ocean and carted to be loaded onto ships in the other. After a few centuries, a mighty canal was carved across the isthmus, allowing ships to pass directly from ocean to ocean. Charybdians, being drafted from amongst all of Androsia's peoples, had a variety of features.

Elohia
The humans of Elohia were stereotyped for their sagacity and equanimity. They had blond to white hair and blue to gray eyes.

Kerinax
The humans of Kerinax were known to have blue or purple hair and blue or green eyes.

Lanulc
The rough humans of Lanulc were a seafaring people, and for that reason survived well the Inundation. They had brown to blond hair and brown to green eyes.

Plaguelords
The Plaguelords were a nation of mostly humans who worshipped Asya, already well into decline by the time of the Inundation. They tended to have brown or green hair and brown or green eyes.

(Savduum)
Founded by the adventuring party of Savzad the Bard-Queen and refugees from Khazduum who settled in mountainous borderland of northern Androsia, the mountain dwarves of Savduum were skilled and prosperous miners.

(Sid)
The tomb humans of Sid, sometimes called necropolitans, traded portions of their souls for immortality as undead. They dwelt in a necropolis in the Underdark, and are thought to have survived the Inundation there.

=Heim= Elves and dwarves coexisted on the forested, caverned continent of Heim.

(Drow Houses)
The Drow dwelt in the deep underdark beneath Heim.

(Gnome Confederation)
The gnomes dug out a borderline existence between and largely beneath the other races of Heim.

Khazduum
The hill dwarves of Khazduum were mercantile businesspeople.

(Lucduum)
The deep dwarves of Lucduum were skilled craftspeople.

Ljosalfar
The wood and high elves of Ljosalfar populated the forests of Heim.

Svartalfar
The night, shadow, star, and moon elves of Svartalfar dwelt in shadowy swamps.

=Kryia= Kryia was an extreme southerly continent of harsh cold and ice.

Dovyelo
The barbaric humans of Dovyelo eked out a hunting and fishing existence. They had pale skin and often dark hair and eyes.

Ilya
The ice priests of human Ilya allowed sustenance to be grown in the ice fields. They sought to bring eternal global winter by snuffing out the sun, but Quasxthe beat them to bringing global catastrophe. Ilya's pale people have not been seen surviving the Inundation, which was thought to be due to isolationism and strict adherence to Morozz's moiety system. More recently, it became widely known that Ilya had survived the Inundation by freezing their entire civilization beneath the ice of Kryia, where it remains to this day.

Shea'im
The cambions and tieflings of Shea'im channeled the Abyssal Plane of Fire to sustain a harsh yet warm lifestyle.

=Shell= Humans populated Shell, a free-floating land made from the shell of a colossal long-dead sea turtle, well before the Inundation.

=Sola= Sola was a tropical continent of jungles and deserts populated chiefly by dark-skinned humans.

Grygyr
Grygyr, on the border of biomes and nations, was an adventurous nation populated by adventuresome humans.

Rajarajya
The jungle humans of Rajarajya rode elephants in battle.

Wutai
Wutai was a strictly honor-based society of humans.

Malakia
The sun humans of Malakia settled desert oases and maintained well-ordered camel caravan routes between them.

=Stepa= The arid climate and sandy, nutrient-poor soil of the grassland continent of Stepa made farming impossible, and the surrounding waters were notably poor of fish, so the people of the continent took to a nomadic herding and raiding lifestyle.

Balserafs
A traveling people of mostly humans, the mad carnivals of the Balserafs were once a frequent sight in Androsia, until they were rounded up and expelled through the Charybdian Gates.

Centaur Herds
Wandering herds of centaurs wandered Stepa, dozens to hundreds strong.

Clans of Burning
The main population of Stepa was a loose confederation of orcs, goblinoids, giants, lizardfolk, and harpies in service to the Burning Hate.

Halfling Plainsriders
Halflings rode small dinosaurs and were vicious combatants.

Hypus
The humans of Hypus were renowned horse husbanders, medium cavalry, and mercenaries. They had often olive skin and black or green hair.

Kuriot
The only proper city in Stepa, Kuriot was a demographically diverse market city under the protection of all the continent's tribes.

Vacca
The Vacca were a loose alliance of herds of minotaurs.